Stirrups is now in the late Medieval era and costs 390 (was early Medieval and cost 300). Adding several prerequisites to address paths through the tree that were too quick and led to era transitions too early. Players can now build obsoleted units if they do not have access to the strategic resource required by the upgrade unit.
Many of the techs that reveal strategic resources have been changed to reveal the resource before it is needed to build a resource-dependent unit. Units that are embarked now use an era-based strength value instead of their base combat value. Updated ice generation to allow more for circumnavigation.Ĭommercial Hub and Harbor both provide +1 Trade Route capacity, but only the first one applies (used to stack for +2 capacity total). Start position and map generation has been tuned. These tools do not include DLL source for Civilization VI at this time.Īdded True Start Location feature, where civs start on the world map at their geographic origin.
Civ 6 patch notes wiki update#
ModBuddy will also receive additional updates in the future, as part of a modding SDK update later. Share your mods with the Steam community with the Steam Workshop uploader.
This is a large download (approximately 7GB compressed download and 27GB on disk) which contains game assets, including models, textures, and interface elements.Īccess mods created by the Steam community via Steam Workshop ModBuddy: A packaging and development tool.Īrt/Asset Tools: Import FBX files into a format usable by the game, as well as customize existing art.įireTuner: In-game debugging and editing tool.Īdded Sid Meier’s Civiliation VI Development Assets, which includes the game art assets. Updated lobby and in-game UI to better show Additional Content details.Īdded Sid Meier’s Civilization VI Development Tools, which includes ModBuddy, Tools, FireTuner, and the Steam Workshop Uploader. 'Civ VI' Introduces Australia, Steam Workshop Support In Upcoming.